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World Of Warcraft Classic: The Secrets Of Naxxramas

For the last few weeks, Blizzard has been testing the Naxxramas dungeon on the PTR. For the moment, the development teams seem to focus their efforts on the original WOW with the Shadowlands patch on the horizon. However, Blizzard has not abandoned WOW classic yet, this week they proceeded to some further testing in Naxxramas. In this article, we will dive deep into Naxxramas lore and history.

Originally, Naxxramas was a nerubian ziggurat that the crypt lord Anub’arakoverran with an army of undead warriors. The Lich King then transformed the citadel into a Scourge flying fortress. The lich Kel’Thuzad was put in charge of this mobile stronghold, which he used to spread the plague through Lordaeron. For a long time, the forces of the scourge had to fight the alliance, scarlet crusade, the argent Dawn, and the forsaken. Naxxramas posed a serious threat to its enemies even after the defeat of Kel’Thuzad.

As we mentioned in a previous article, Naxxramas is composed of 4 quarters, the arachnid quarter, the plague quarter, the military quarter, the construct quarter, and a frostwyrm lair, which represents the heart of the fortress. Each of these quarters has a distinct theme with its bosses that your party must defeat to progress through the raid. The arachnid quarter is exactly what its name suggests, a zone plagued by arachnid creatures and three bosses Anub’Rekhan, Faerlina, and Maexxna.

The plague quarter is a realm of disease and deliquescence where you will find ghouls, maggots, and diseased creatures that will afflict you with various status effects. The bosses in this quarter are Noth the Plaguebringer who will attack you with curses and summon minions to fight alongside him. Heigan the unclean is specialized in diseases and dancing. Finally Loatheb a giant monster. To survive in this quarter your party will have to stack on antidotes and other potions to prevent status effects.

The military quarter is a lair of death knights, mounted or not who will be hard to defeat without preparation. The bosses are the death knight Instructor Razuvious, GothiK the harvester, a necromancer, and the Four Horsemen, four high-ranking death knights with their mounts. The construct quarter is a toxic area where you will fight four bosses who are all abominations: Patchwerk, Grobbulus, Gluth, and Thaddius. Finally, in Frostwyrm lair, you will fight Sapphiron and Kel’Thuzad, the master of the dungeon.

It’s an exciting journey through the time after all. If you need more help with the game, you may visit GoldPiles.com and buy WoW Classic gold or leveling services.


(Contributed by mezaoyabin; Edited by Hermes_Fang)